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Game Lock

Game Lock puts a game into Live Game Mode: everything you need to run the game stays one tap away, while anything that would change the game’s setup — or leave the game — sits behind your 4-digit PIN. It’s built for the moment the iPad gets passed down the bench so a player or parent can see who’s up next.

Go to Settings → Game Lock PIN and tap Set PIN. The PIN is four digits and belongs to you, not to a team — one PIN covers every game you coach. Tap Change PIN on the same page whenever you want a new one.

You don’t have to set a PIN ahead of time. If you lock a game without one, or you’re asked to unlock a game a fellow coach locked, Dugout Master asks you to create your PIN right then.

Open the game, then choose Lock Game from the ··· menu in the game header. A Locked badge appears in the game header, and the menu shrinks to the actions that make sense during a live game.

To leave Live Game Mode for good, choose Unlock Game from the same menu and enter your PIN.

Live Game Mode never gets in the way of coaching an inning. Without a PIN you can still:

  • Move fielders, swap positions, and bench players
  • Change the batter and advance the batting order
  • Move between innings
  • Update the score and start the game
  • View, print, and share the lineup

Anything that changes the shape of the game or its records asks for the PIN first:

  • Editing the lineup or the inning structure
  • Game details, Game Settings, and warm-up drills
  • Adding, editing, or deleting game notes and choosing an MVP
  • Duplicating, deleting, or adding the game to a calendar
  • Leaving the game — the logo, the side navigation, and the browser’s Back button all stop at the keypad
  • Unlocking the game

Entering the PIN once proves you’re the coach for the rest of that browser session. Reloading the page re-arms the lock.

Exit Live Game Mode in the ··· menu asks for your PIN and then takes you out of the game, but leaves the game locked on that device. Come back to it and it’s still in Live Game Mode — handy when you need to check something elsewhere in the app mid-game.

A lock applies only to the device you set it on. Your phone, an assistant coach’s tablet, and the same game opened next week are all unaffected, and a device runs one locked game at a time — locking a second game releases the first.